thac0hNo's Rise of the Runelords Campaign
Salmin a male cleric of Cayden Cailean
Male gnome cleric of Cayden Cailean 7
CG Small humanoid (gnome)
Init -1; Senses low-light vision; Perception 6 armor, -1 Dex, 14)
Fort +6, Ref +1, Will +8; +2 vs. illusions
Defensive Abilities defensive training
Speed 30 ft. (20 ft. in armor)
Melee morningstar +5 (1d6-1) or
rapier +5 (1d4-1/18-20)
Ranged light crossbow +5 (1d6/19-20)
Special Attacks channel positive energy 6/day (DC 16, 4d6), hatred
Spell-Like Abilities (CL 7th; concentration +10)
1/day—dancing lights, ghost sound (DC 14), prestidigitation, speak with animals
Domain Spell-Like Abilities (CL 7th; concentration +10)
6/day—touch of chaos
Cleric Spells Prepared (CL 7th; concentration +10)
4th—chaos hammerD (DC 17), chaos hammer (DC 17)
3rd—cure serious wounds, dispel magic, flyD, water breathing
2nd—align weapon (chaos only)D, cure moderate wounds, remove paralysis, lesser restoration, shatter (DC 15)
1st—bane (DC 14), bless water (DC 14), inflict light wounds (DC 14), pick your poison, protection from lawD, shield of faith
0 (at will)—create alcohol (ale or wine), light, mending, purify food and drink (DC 13)
D Domain spell; Domains Chaos, Travel
Str 9, Dex 9, Con 12, Int 15, Wis 16, Cha 16
Base Atk +5; CMB +3; CMD 12
Feats Brew Potion, Channel Smite, Combat Casting, Craft Wondrous Item
Skills Acrobatics -6 (-10 to jump), Appraise +6, Bluff +4, Craft (alchemy) +6, Craft (carpentry) +6, Craft (glass) +6, Craft (mechanical) +6, Diplomacy +7, Disable Device -6, Heal +9, Knowledge (arcana) +6, Knowledge (engineering) +3, Knowledge (planes) +6, Knowledge (religion) +6, Linguistics +6, Perception +6, Profession (barkeep) +8, Profession (brewer) +10, Ride -6, Sense Motive +7, Sleight of Hand -6, Spellcraft +6, Swim -6, Use Magic Device +4; Racial Modifiers +2 Perception, +2 Profession (brewer)
Languages Common, Dwarven, Giant, Gnome, Sylvan, Thassilonian
SQ agile feet (6/day), gnome magic
Combat Gear thunderstone; Other Gear chainmail, buckler, light crossbow, morningstar, rapier, ale (per gallon), bedroll, belt pouch, bottle, candle, dragon punch whiskey (per cup), masterwork backpack, meal, good (per day) (5), noble’s outfit, parchment, silver holy symbol of cayden, spellbook, tent, small, tobacco, wine, fine (per bottle), 117 gp, 9 sp
Agile Feet (6/day) (Su) For 1 rd, you ignore difficult terrain.
Channel Smite Channel energy can be delivered through a Smite attack.
Cleric Channel Positive Energy 4d6 (6/day, DC 16) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Chaos) Granted Powers: Your touch infuses life and weapons with chaos, and you revel in all things anarchic.
Cleric Domain (Travel) Granted Powers: You are an explorer and find enlightenment in the simple joy of travel, be it by foot or conveyance or magic. Increase your base speed by 10 feet.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype.
Hatred +1 Gain a bonus to attack vs goblinoid/reptilian humanoids.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Touch of Chaos (6/day) (Sp) With a melee touch attack, target takes the lower of 2d20 for each d20 roll for 1 round.
Salmin is the slightly younger nephew to the infamous arcobolt. Salmin is a devotee to cayden caliean. Salmin spent time learning to brew fine ales, wines and stout beers of varioys types. Salmin has employed various gnomish stills and breweries and became somewhat famous throught the gnomeish world for his salmin smith bitter gnomeish barley wine style ale. Salmin began to wonder if brewing beers and ales would stave off the possibility of contracting the bleaching he came to the conclusion that just brewing alcohol was not enough, salmin decided to leave his comfy lifestyle, perhaps somewhat in the footsteps of his uncle arcobolt and go forth into the greater world adventuring and spreading caydens good beer errr faith.
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